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Pokemon Anrui :: General :: The Rules :: General Pokemon Information.
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 AuthorTopic: General Pokemon Information. (Read 1,223 times)
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 General Pokemon Information.
« Thread Started on Nov 4, 2008, 12:33am »

General Pokekmon Information
  • If a Pokemon has two abilities, it is allowed to keep both. For example, a Ralts can have both Synchronize and Trace.

  • Each Pokemon can have a maximum of six naturally learned moves, plus four moves taught by TMs.
    For example, my Charizard's moveset would be: Dragon Claw, Shadow Claw, Air Slash, Heat Wave, Flare Blitz, Flamethrower (naturally learned), PLUS Toxic, Solarbeam, Earthquake, and Focus Blast (TM taught moves).
    So your grand total would be 10 moves (6 naturally learned, 4 TMs/HMs).
    Egg moves count as naturally learned.
    Tutor moves count as TM/HM.

  • Shiny, Shadow, and Silver pokemon can only be given out by an admin.
    Shiny Pokemon can be found in the wild.

  • You may only carry 6 pokemon with you at a time.

  • If you catch a pokemon in a regular pokeball, it doesn't have to stay in that ball. Say you buy another ball, like a Magma Ball or a Dusk Ball, and you think your pokemon would be better suited to being in that ball. You may swap out the pokeballs - at the expense of the pokeball it was originally captured in. This means, the pokeball the pokemon was originally in is wasted, thrown away, gone, can't be used any longer. Discard it from your inventory and put the pokemon in the new ball.

    This can be done for any pokeball.

  • Pokemon can't speak to humans. Pokemorphs can't speak to pokemon. Since 'morphs are part human, they lost the ability to communicate with Pokemon. Sorry, those are the rules.

    A few pokemon can speak with humans and morphs, though - Psychic types are the only types allowed to speak human language. They do not speak out loud - they speak in the mind.

  • You can be in several places at once. As many places as you want, actually. You can just skip ahead to Kairo Town if you're fresh out of the lab (but you'd probably get your ass kicked by the wild pokemon and NPCs). You can invade other people's threads on the same route, visit virtual reality, take a trip to the underground labyrinth, or whatever.
    [ this revised rule is to encourage character growth and character roleplays between other people. This is to help take the focus OFF of just training. ]
    to mods - If a new trainer jumps to the Calamari Desert, they would obviously have their pokemon stolen or thrashed by the TP/NPC trainers/wild pokemon there. There would be ZERO chance the new trainer would win. KEEP THIS REALISTIC PLEASE.

  • You will gain at most one level for every wild battle you partake in.
    Wild Pokemon battles have a 1:1 ratio. Meaning...
    Trainer sends out Charmander against Doduo. Charmander beats Doduo. Charmander gains 1 level.

    Now consider this.
    Trainer sends out Charmander against Doduo. Charmander gets tired, so trainer recalls Charmander and switches to Zubat. Zubat beats Doduo. How many levels do each pokemon get?
    Charmander and Zubat were on the winning team, so they get 1/2 a level each. If the trainer would have used 3 pokemon, each pokemon that battled would have gained 1/3 of a level. The least you can earn is 1/6th of a level for a battle, and that's if all six of your pokemon participated in the battle.

    What if one of your pokemon fainted? It still gains the part of a level. A convienent way to level up weaker pokemon without wasting a turn to switch.

    There will never be wild double battles. Ever. Ever ever ever. Only one wild pokemon can fight at a time.

  • Trainer battles are a little different. Every single trainer battle (excluding gym leaders) are exactly the same. The winning trainer gains 2 levels per pokemon that battled, and the loser gains 1 level per pokemon that battled. This is to help prevent godmoding.

    I think this needs a little clarification.

    Trainer 1 has six pokemon. Trainer 2 has six pokemon. Trainer 1 wins.

    Trainer 1 used three pokemon in the battle. Trainer 2 used all six. The three of trainer 1's pokemon that battled gain 2 levels. All six of trainer 2's pokemon gain 1 level.

    The max you will gain is 2 levels.

  • Evolution happens right on time and in the exact same manner as the games. If it's by level, then increase your Pokemon's level until it evolves. You do not need to make a new post or include the info in a post (unless you want to), simply update your PC to reflect your Pokemon's progress.

    Alternatively, if they happen to evolve by using a stone or trading, those can be done at any level or stage. Be wary of moves, though. Some stone evolutions stop natural move learning, and if you're not careful, you'll be stuck with just 4 TM moves. You still need the stone or to trade, though - they can just be done at any level.

    Happiness evolution is a little trickier. You have to have had the pokemon for one month, and have used it in at least 10 battles or different occassions during your journey. Be sure to keep it out of it's pokeball as much as you can, give little hints as to how it feels about you. When it's ready to evolve, then let it evolve in a post. This is the only evolution that requires an actual post.

    Feebas evolution is something entirely different. Feebas must win two ribbons for it to feel confident enough about itself to evolve.

    Yes, this is difficult, but if you want Milotic, you'll do it.
« Last Edit: Nov 9, 2009, 4:05pm by √αиîty »Link to Post - Back to Top  IP: Logged

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